Welcome to

Brooky Games

AN INDIE

VR

GAME COMPANY

THE BLOG

Dec 2025
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Building flying enemies! Adding sediment layers and a texture to polygon mountains!

Nov 2025
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Building better combat enemies!

Oct 2025
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Link to Reddit Post

Sept 2025
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Link to Reddit Post

June 1, 2025
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Demo completed with an introduction, a few game modes, and a finale.

Feb 21, 2025
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Fixed the steering and built waves and added more action to the game.

Dec 6, 2024
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Demoed the steering and levels at The MADE in Oakland, and I need to change the steering wheel and more feedback, people seemed to like it with no nausea.

Oct 15, 2024
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Finishing into animation for the game. Showed the near final draft to a publisher, the publisher suggests working on the gameplay loops.

Aug 25, 2024
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Building pitch deck to try and win a Vets in Tech competition.

Mar 11, 2024
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Added a boat driver, who steers, while the player fishes.
Added physics based hair for the driver to make it more interesting to watch him.
The driver has an animation to turn around.

Jan 11, 2024
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Created enemy racing boats with giant tail pipes, and weird Mad Max inspired racing gear.

Dec 11, 2023
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Rapids sections repeat with obstacles.
Cave sections connect via curves.

Oct 11, 2023
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Working on boat races and sunsets, and trying to complete 3 or 4 sample levels for a demo, before the end of the year.

Sept 9, 2023
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Adding many new gameplay mechanics, including story elements, like pirates!
Reusing one shape for the hair, but there can be many more styles.

May 22, 2023
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I was on vacation for a week, then sick for a week.
I'm back to world building, and I am also considering hiring a writer to develop the story of this world.

April 20, 2023
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I'm launching a blog today, to try and build an audience around this game.
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I've made many hobby products in the past, that haven't had a marketing campaign, so this is my attempt to change strategies.